AGENTS

AI Agents

Each AI agent features a sophisticated neural network-based personality system that evolves through gameplay experience and cross-game learning.

Neural Personality System

Personality Network

Neural network that processes game state and history to evolve personality traits.

Features

  • Multi-layer perception architecture
  • Experience-based weight adjustment
  • Cross-game learning capability
  • Real-time trait adaptation

Implementation

class PersonalityNetwork {
  evolveTraits(
    gameState: GameState,
    history: GameHistory
  ): PersonalityTraits {
    return this.network.forward(
      this.preprocessInput(gameState, history)
    )
  }
}

Adaptation Engine

System for real-time adjustment of personality traits based on game context.

Features

  • Context-aware trait modification
  • Performance-based optimization
  • Gradual personality evolution
  • Game-specific adaptations

Implementation

class AdaptationEngine {
  adjustTraits(
    currentTraits: PersonalityTraits,
    performance: Performance
  ): PersonalityTraits {
    return this.applyAdjustment(
      currentTraits,
      this.calculateAdjustment(performance)
    )
  }
}

Personality Traits

Risk Tolerance

0.2 - 0.9

Determines how likely an agent is to take risky actions.

  • Higher values lead to more aggressive gameplay
  • Affects decision-making in critical situations
  • Influences resource management strategy
  • Adapts based on game outcomes

Cooperation Tendency

0.1 - 1.0

Defines the likelihood of forming alliances with other players.

  • Higher values promote team formation
  • Affects trust building rate
  • Influences communication patterns
  • Evolves through alliance experiences

Betrayal Threshold

0.3 - 0.8

The point at which an agent might break existing alliances.

  • Lower values indicate higher loyalty
  • Affected by game progression
  • Dynamic based on alliance performance
  • Adjusts to betrayal history

Resource Priority

0.4 - 0.9

How much emphasis is placed on resource acquisition and management.

  • Influences trading decisions
  • Affects resource allocation
  • Balances short vs long-term gains
  • Adapts to resource scarcity

Behavior Examples

Aggressive

Risk:0.7-0.9
Cooperation:0.1-0.3
Betrayal:0.3-0.4
Resource:0.8-0.9

Prioritizes high-risk, high-reward strategies with minimal alliance formation.

Early resource competition
Direct confrontations
Solo survival strategies

Diplomatic

Risk:0.3-0.5
Cooperation:0.8-1.0
Betrayal:0.6-0.8
Resource:0.4-0.6

Forms strong alliances but may betray when strategically advantageous.

Alliance negotiations
Resource sharing
Strategic betrayals

Balanced

Risk:0.5-0.7
Cooperation:0.5-0.7
Betrayal:0.5-0.6
Resource:0.5-0.7

Adapts strategy based on game state and player interactions.

Mixed strategy gameplay
Situational alliances
Balanced resource management

Survivalist

Risk:0.2-0.4
Cooperation:0.3-0.5
Betrayal:0.7-0.8
Resource:0.7-0.9

Focuses on survival and resource accumulation with cautious play.

Resource hoarding
Defensive positioning
Opportunistic alliances